In eXtreme Programming (XP), analysis, design, coding, and testing phases are done:
A. At the beginning of the iteration.
B. Every day.
C. In sequence.
D. Without documentation.
The smallest amount of functionality that delivers customer value is best described as a:
A. Function point analysis.
B. Right sized story.
C. Minimum marketable feature.
D. Userstory map.
The best reason for extreme character personas in writing user stories is to:
A. Identify errors in product design and testing.
B. Help identify user stories that would otherwise be missed.
C. Provide precision to support vague user concepts.
D. Provide value to the Sprint planning session.
Which of the following drivers is the most important factor in determining the order in which stories will be developed?
A. Relative cost
B. Customer value
C. Development effort
D. Dependencies
According to the fundamental principles of Lean Management, errors result from:
A. Inadequate user requirements and documentation.
B. Misjudgment made by project teams and operations staff.
C. Flaws in development and production systems.
D. Insufficient management oversight of projects and operations.
What is one of the benefits of incremental delivery?
A. Value is delivered more quickly, as software can be released after every iteration.
B. More customers can be handled simultaneously, as each regularly receives a delivery.
C. Fewer bugs are introduced, as code is delivered to users more frequently.
D. Costs are reduced, as less verification is required to regression test each iteration.
The team estimation game method mainly consists of a:
A. Pile of cards with user, capability, and value to be prioritized by the project team.
B. Spreadsheet with backlog issues to be prioritized and each to be given a prioritizationnumber.
C. White board session where iterations are estimated and related to the project road map.
D. Brainstorm session where resources are related to prioritized work packages.
What is the ideal approach for an Agile project manager to take when considering fractional assignments?
A. Do nothing, as fractional assignments will not impact project performance.
B. Allow resources to be assigned to no more than two projects at a time.
C. Only allow nonessential resources to be fractionally assigned.
D. Avoid them and have resources assigned to only one project at a time.
The ScrumMaster notices repeated friction between two team members in the Daily Scrum meetings. The next step should be to:
A. Attempt to resolve the problem directly and immediately during a Daily Scrum meeting.
B. Schedule a meeting with them after a Daily Scrum meeting to explore and resolve the issue.
C. Ignore the friction because a self-organizing team must sort out team conflict issues.
D. Ask for new resources to replace them before the friction undermines the team's productivity.
Acceptance tests of user stories are specified by the:
A. Customer at the start of the iteration.
B. Customer as late as possible during the iteration.
C. Tester after the team has finished the coding.
D. Development team at the start of the iteration.
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